

Karts, which have similar designs to Mario Kart 7, can be customized once more, along with the returning bikes, which handle similarly to the karts now and can only perform a wheelie with a boost, and the newly introduced buggies, as well as more customization options that have yet to be revealed, according to an interview. As you’d expect, the tracks in the pack are the highlight and you’ll quickly find the one or two you love the most.The gameplay retains the conventional components of past Mario Kart games, mostly from the Wii and 3DS versions. It’s almost maddening to see Nintendo show F-Zero love here with all its anti-grav glory, and yet not appear to have anything on the horizon.

Run through the health replenishing zone and your vehicle will give off that same effect that F-Zero did all those years ago.

Mute City is the F-Zero track, and yet again the attention to detail is jaw-dropping. Taking it online can produce moments where shells are flying everywhere and everyone is bouncing all over the place. It’s full of ramps that you can boost on, but it’s a fairly straightforward affair. Elsewhere, the Excitebike Arena looks brilliant, and plays as you’d expect. That’s three rainbow road courses now in Mario Kart 8, which is fantastic and daft all at the same time. No, that’s love for your audience.Ī huge favourite of mine, SNES Rainbow Road finally makes an appearance in the Triforce Cup, and it’s as glorious as I had hoped for. To go the extra distance and make these changes just for the Zelda specific races, that’s love for your product.

It could have just been an excellent track (and it is) and people would have been happy. And here’s the thing, Nintendo didn’t have to do that. In Hyrule Circuit, rupees are there instead of coins, and instead of the standard noise you hear when grabbing a power-up, it’s tinged with the Zelda chest opening music. But it’s the level of detail that make this so special. On the face of it, sure, it’s just some new tracks, characters, and vehicles. Luckily for us, then, this is a superb package that, in many ways, shows other developers and publishers how to do DLC properly. Nintendo really don’t do average when it comes to first-party development, and that attention to detail that makes the games so polished and brilliant, well that’s actually something you’d hope for when it comes to DLC, too. Here’s the thing: we all know that Mario Kart 8 is a phenomenal game, and a serious contender for game of the year.
